Dungeon Delve
Your kingdom has tasked you with conquering a new dungeon that has appeared. Only issue is that the hiring pool is a bit... lackluster, can you overcome the nefarious forces within and the incompetence of your own heroes to save the world?
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Use WASD to move around the tavern
Interact with the door to start the delve (you must have one hero)
press E when not near an intractable to open the equipment menu
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Note: Dungeon Delve is still in development
It has a beginning and an end, but it severely lacking in the polish and balance department. If you have any suggestions, feel free to comment them!
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New in Version 1.2:
- Events - players will now enter encounters where they are faced with a dilemma, choose wisely!
- Adjusted encounter rewards to scale with encounter difficulty
- Added a feature where players can switch heroes in the party menu
- Added (somewhat limited) controller support
- Bug fixes!
- Fixed a bug where the Mead Horn would break the game
- Fixed Inconsistent interaction system
- Fixed a bug where equipment would disappear if the player replaced it
Track the game's progress on GitHub: https://github.com/CollinWilkerson/DungeonDelve
| Updated | 9 days ago |
| Published | 25 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | SimplySarcastic |
| Genre | Strategy |
| Made with | Unity |
| Tags | No AI, Roguelike, Short, Singleplayer, Unity |
Development log
- Version 1.2 Release!9 days ago
- Version 1.1 release!17 days ago

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