Version 1.2 Release!
Dungeon Delve » Devlog
It's time for the weekly update of Dungeon Delve!
- Events - players will now enter encounters where they are faced with a dilemma, choose wisely!
- Adjusted encounter rewards to scale with encounter difficulty
- Added a feature where players can switch heroes in the party menu
- Added (somewhat limited) controller support using this tutorial ->
- Bug fixes!
- Fixed a bug where the Mead Horn would break the game
- Fixed Inconsistent interaction system
- Fixed a bug where equipment would disappear if the player replaced it
If you have the time let me know what you think! I'll be doing some play testing this week so I'll be incorporating that feedback and anything that gets commented.
See you next week,
Simply Sarcastic
Files
Build112.zip Play in browser
5 hours ago
Dungeon Delve
A game about running a guild of lackluster heroes
| Status | In development |
| Author | SimplySarcastic |
| Genre | Strategy |
| Tags | No AI, Roguelike, Short, Singleplayer, Unity |
More posts
- Version 1.1 release!7 days ago
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